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AI Insights · Timothy · April 2023

Top 5 Anime Games Performance in Oman Q1 2023

In Q1 2023, the top 5 anime games in Oman showed varied performance in terms of downloads, revenue, and active users. Here’s an overview based on Sensor Tower data.

Top 5 Anime Games Performance in Oman Q1 2023

In the first quarter of 2023, the top 5 anime games on a unified platform in Oman showcased diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these games' performance.

ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. experienced a notable fluctuation in weekly revenue, peaking at approximately $2.3K in the week of January 23. Downloads saw a high of 971 in the week of January 30, but experienced a decline towards the end of the quarter. Active users started strong at around 5.5K and saw a peak of 6.9K in late January, maintaining an average of around 5.5K towards the end of March.

Captain Tsubasa: Dream Team by KLab Inc. had its highest weekly revenue at $2.3K in the last week of December, followed by a significant drop, with the lowest revenue recorded at $142 in late January. Downloads were highest at 264 in late December, gradually decreasing through the quarter. Active users mirrored this trend, starting at 473 and reducing to 277 by the end of March.

The Seven Deadly Sins from Netmarble Corporation showed a relatively stable performance. Weekly revenue peaked at $1.1K in the first week of January, with minor fluctuations throughout the quarter. Downloads remained low, with a maximum of 52 in mid-January. Active users peaked at 115 in late January, maintaining around 70-80 users towards the end of the quarter.

Yu-Gi-Oh! Master Duel from KONAMI saw its highest weekly revenue at $768 in mid-February. Downloads peaked at 342 in the same period, and active users increased from 230 in late December to a peak of 570 in mid-February, although there was a slight decrease towards the end of the quarter.

Finally, Bleach: Brave Souls Anime Game by KLab Inc. experienced a steady weekly revenue, peaking at $273 in the last week of March. Downloads were highest at 64 in mid-January but generally remained low throughout the quarter. Active users saw a peak at 278 in mid-January, stabilizing around 220-230 by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023